Godot Digest 30
We’ve just received 4.5, and a release for 4.6 is already available. Dev 1 has been released, and 4.5.1 RC is also available—that, along with a set of new, cool tutorials, is featured this week.
Official News
Wait…what? 4.6 Dev 1 already available? These guys are not fooling around.
The first developer snapshot for 4.6 is now available for download. This one is the foundation for 4.6 and also 4.5.1, so it includes numerous bug fixes and minor improvements. That being said, we still have a couple ot interesting new additions: you can now drag & drop objects to the script to create export variables automatically, focus state logic for mouse and touch is decoupled from keyboard and controller. Go to the full release notes and learn about the +200 fixes in this release:
https://godotengine.org/article/dev-snapshot-godot-4-6-dev-1/
If you prefer a video version, Queble got you covered with his coverage on the 4.6 Dev 1:
https://www.youtube.com/watch?v=Mk5hWVC9HNM
We also have the RC 1 for 4.5.1, featuring over 30 improvements and fixes. Check the changelog to see all that this maintenance release includes:
https://godotengine.org/article/release-candidate-godot-4-5-1-rc-1/
GodotCon 2025 was a huge event, being the first one in the US. This article is a reflection and summary of the event, 3 days full of Godot content. The first day consisted of workshops, and the last two days were mainly talks. In summary, they have over 300 attendees, 38 talks, and 14 showcases.
Take 5 minutes to read the full article, which presents a statement on how much Godot has grown in the last couple of years.
https://godotengine.org/article/godotcon-us-2025-wrapup/
From the Community
Here are some of the latest tutorials and resources from the Godot community.
Dynamic talent tree —FencerDevLog
No, it’s not a shader this time. This tutorial explains how to create a dynamic talent tree for your game. It covers the design of the solution and the UI for it.
https://www.youtube.com/watch?v=A35l96p0pJw
Make an Action RPG —Heartbeast
In a new tutorial series by Heartbeast, we will create a 2D pixel art ARPG.
Part 7 will enhance the enemies’ navigation and behavior by utilizing navigation regions and agents.
https://www.youtube.com/watch?v=rUV6-8LMURs
Coyote Time & Double Jump —Mina Pêcheux
Learn how to add double jump and coyote time to your 2D platformer. If you don’t know what coyote time is, it is a grace period where the player can still jump even if it is not on a platform, a delay before gravity kicks in
https://www.youtube.com/watch?v=K_K45M8NxuA
Masking meshes in water —Octodemy
Stencils are the new kid on the block for 4.5, so we have some new tutorials using stencils. In this case, we will use stencils to prevent water from clipping through objects.
https://www.youtube.com/watch?v=bQWdmrEP7VM
How to build editor tools —Firebelley Games
Tool creation for the editor seems niche, but you may find yourself building specific tools for your needs depending on the game. This tutorial will help you, and with 4.5, it is easier than you think.
https://www.youtube.com/watch?v=VyTys5oCdN8
Make Localization easily in 4 minutes! —16BitDev
Another improvement in 4.5 is localization, and in this tutorial, we will see a way to implement it fairly quickly and simply.
https://www.youtube.com/watch?v=7HhZK7WA_4c
The easiest way to monitor anything —The Shaggy Dev
Great tutorial on creating your own monitors, showing how useful they can be for improving and debugging your game.
https://www.youtube.com/watch?v=dLuWOXx6a7c
Steam API tutorial —FencerDevLog
Connect your game to the Steam API to utilize cloud saves and achievements.
https://www.youtube.com/watch?v=SuyeuDY9ukw
Making a Metroidvania game —Michael Games
This is a new tutorial series from Michael, creating Metroidvania Forge.
In Part 1, Michael discusses this new series and the format of the tutorials
https://www.youtube.com/watch?v=zjvFiAuhjbY
Part 2 is about the usual project setup and configurations
https://www.youtube.com/watch?v=TINyb6wXbWo
Make a cooldown button —Mina Pêcheux
Nice tutorial on how to create a cooldown button without even needing to code.
https://www.youtube.com/watch?v=9D-hYT2Cdmo
Per-Object post effects —Octodemy
Continuing with Stencils, now learn how to add post effects and mask objects with stencils to filter the effects.
https://www.youtube.com/watch?v=TjBJ763WQ64
Foldable container & stacked label effects —16BitDev
Another new feature in 4.5 is stacked label effects & foldable containers with a foldable group.
https://www.youtube.com/watch?v=oIqM7OBuc8c
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