Godot Digest 29
Godot 4.5 is now available, featuring numerous new features and improvements, as well as a decent amount of content in tutorial land. Stay a while and read it!
Official News
Godot 4.5 is out! Some of the highlights for this version include stencil buffer support, script backtracking (thank you!), shader baker, internationalization live preview, chunk tilemap physics, animation player upgrades, web performance enhancements, variadic arguments, abstract classes and methods, and much more.
Check the official post for details and release notes:
https://godotengine.org/releases/4.5/
Also, you can check these content creators with some of their comments about the new version:
MrElipteach favorite features list
https://www.youtube.com/watch?v=vPcYsAWLEj4
Queble feature rundown
https://www.youtube.com/watch?v=4kGszz6KHA0
Lukky set of best new features
https://www.youtube.com/watch?v=YRASzwjjokM
Octodemy take on the new version
https://www.youtube.com/watch?v=QZcMivTrXkY
Gamefromscratch version review
https://www.youtube.com/watch?v=Q3HibQT0OdM
From the Community
Here are some of the latest tutorials and resources from the Godot community.
How to create a paint system —Octodemy
A really cool tutorial on how to create a paint system that allows you to paint your textures.
https://www.youtube.com/watch?v=fzMRT4h6cSc
Flow noise blur shader —FencerDevLog
This is a fascinating effect that distorts textures and can have a wide range of applications, including transitions and distortion effects.
https://www.youtube.com/watch?v=mN9q6fxoN8o
Make an Action RPG —Heartbeast
In a new tutorial series by Heartbeast, this time we will create a 2D pixel art ARPG.
Part 6 is a big one, with a lot of information. Death and hit effects, several UI improvements, sound, music, and pausing the game.
https://www.youtube.com/watch?v=5gSU73evHWM
Fix your Skybox —Mina Pêcheux
Two techniques to fix the “stretching to the poles” issues in your 3D skybox.
https://www.youtube.com/watch?v=fahDYsPjUvc
10 addons for Godot 4 —MrElipteach
We usually don’t cover this kind of tutorial here, but this one has some interesting aspects that I think will be worth trying.
https://www.youtube.com/watch?v=PVvIUseSMB0
How To Convert Meshes into a MultiMeshInstance —Coding Quests
This approach to implementing a multi-mesh instance will provide a noticeable performance boost.
https://www.youtube.com/watch?v=akv0gSiY_jY
Enemy AI: investigate, patrol, chase, attack —16BitDev
No vibe coding here, just good old AI. How to program an enemy AI using a simple state machine.
https://www.youtube.com/watch?v=a_6LNbSbMXM
How to create an animated chest —MakerTech
Just that, learn how to create an animated chest and make the player pick up the items dropped by the chest.
https://www.youtube.com/watch?v=VHw6bz1U4UM
Automated testing —Godotneers
We rarely have tutorials or articles on this topic, so this is greatly appreciated. Learn how to do automated testing using GDUnit.
https://www.youtube.com/watch?v=CreugthdgJ0
Circular blur shader —FencerDevLog
Just a new shader by the master.
https://www.youtube.com/watch?v=H_ysm9OgAOM
Hologram & portal effect —16BitDev
One of the first tutorials using the new 4.5 feature, stencil buffer.
https://www.youtube.com/watch?v=esp4yf0AFIk
Godot 4.5 for mobile —AmanBytes
We decided to set this section apart because it focuses on a specific subset of new features and improvements in Godot 4.5 related to Android development, so that it doesn’t go unnoticed in the list of 4.5 reviews.
https://www.youtube.com/watch?v=s27qrxNo63I
This is a brief two-question survey designed to improve the newsletter. It concerns the current format and a potential new section. If you can take it, that would be extremely helpful for me. Thank you!