Godot Digest 27
The last beta (🤞), Beta 6, is out, submissions for the showreel are open, and a lot of new videos from GodotCon.
Official News
Godot 4.5 Beta 6 is out!
This is likely the last beta for this version, featuring over 100 fixes and improvements. Check the full changelog in the official post.
https://godotengine.org/article/dev-snapshot-godot-4-5-beta-6/
Submissions are open for the 2025 Godot showreel. You have until October 1st to submit your project. Remember that this includes games and tools, either released or in progress. For more information, check the official blog post.
https://godotengine.org/article/submissions-open-godot-2025-showreel/
More videos from GodotCon 2025 are available. Here are some that I found the most interesting.
Multiplayer Basics by Travis Hunter
Excellent talk about building the base components for a peer-to-peer multiplayer game.
https://www.youtube.com/watch?v=tK2ACXUGcrY
Going Mobile with Godot by Joseph Hill
Lightning talk to convince developers to publish on mobile, with valuable tips to get you started.
https://www.youtube.com/watch?v=57_BRpxDKzo
Log.gd, a Godot pretty-printer by Russell Matney
Another quick talk about how to make your logs more useful and visually appealing with this great addon. I hope it makes it to the main branch someday.
https://www.youtube.com/watch?v=4Fv9YXHMA_U
Custom Resources for global state management by Sam Szuflita
Custom resources provide a convenient and debuggable way to store global state. This state can be accessed and manipulated by any node, regardless of their place in the hierarchy, leading to better separation between Nodes and the state.
https://www.youtube.com/watch?v=1qHPKg_Xovs
For a complete list of all the sessions and more, check the Godot YouTube channel playlist.
https://www.youtube.com/playlist?list=PLeG_dAglpVo5oOrjQqDTMQadVDqe1Zsom
From the Community
Here are some of the latest tutorials and resources from the Godot community.
Spherical Voronoi shader  —FencerDevLog
Map the Voronoi algorithm onto a sphere to produce some cool shader effects.
https://www.youtube.com/watch?v=Y34a4qQA0Ps
Stackable StyleBox'es  —Octodemy
Learn how to build your own custom UI nodes using StyleBox’s.
https://www.youtube.com/watch?v=ZyNi6veJwLg
Make an Action RPG  —Heartbeast
In a new tutorial series by Heartbeast, this time we will create a 2D pixel art ARPG.
Part 5, he’ll cover enemies' AI, damage boxes, and stats.
https://www.youtube.com/watch?v=5GqV3zmB0mc
Item Pick & Drop  —16BitDev
Implement an inventory system with hotbar control for your 3D game.
https://www.youtube.com/watch?v=JGzzflXDEPE
How to create an info panel for your inventory  —MakerTech
Combine this with the previous one, and you have a pretty cool inventory system and UI.
https://www.youtube.com/watch?v=eE20qjM3j30
Grapple Hook (2D)  —Michael Games
This is a two-part tutorial on how to create a grapple hook mechanic for a 2D game. It's based on Michael’s project, but I think it teaches concepts that could be applied in any project.
Part 1 will cover the setup and prerequisites to implement the new mechanic.
https://www.youtube.com/watch?v=YKaVT20VpOE
Part 2 will implement the feature.
https://www.youtube.com/watch?v=qRFYwge4uNw
Custom Class icons  —Queble
Assign custom icons to your unique script classes.
https://www.youtube.com/watch?v=_CQ-x_RpoOI
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